Bre
SENIOR PHOENIX
[M:-805]
r & t & m & e & m
Posts: 815
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Post by Bre on May 1, 2010 19:16:16 GMT -8
Name: Ro'za (Roaza) Age: Twenty-one (Summer) Gender: Female Sexuality: Heterosexual Rank: Sr. Phoenix, Eyrie Watch Captain Location: Eyrie
Personality: Ro'za is not often what one would expect. It's quite possible that she's not what one should expect. Young, vibrant, and energetic, she, by no means, appears the responsible sort. She rises early in the morning and stays up as late as she can, bursting at the seams with life even when energy is absent. She's always around, always moving. While fairly loyal in most respects despite that, she's flighty when it comes to romance. She isn't a flirt, of course, as she's still rather innocent to both love and sex. Boys and men are icky and, while she doesn't mind a passing fling, she prefers them as friends. It doesn't help that she believes romance is mostly dead in the world. She knows there's love. She loves Eceph, more than the rest of the universe could possibly understand, but that isn't romance. She believes in lust, but she doesn't want it. Lust is for weaklings.
Despite her energy, Ro'za is, in truth, a somber personality. She is not prone to flights of fancy. She has no patience for idiocy. In fact, she has little patience for anything. She enjoys a joke when it isn't stupid, but if you try her, she will snap. Thankfully, though her anger is quick to come, it's also quick to pass. She won't hold a grudge. You get in her way, you get punched, and that's that. She isn't cuddly. She's instinctual. The focus that gives her, unshakable and unbreakable, is what causes her serious streak. She's seen enough of the world to understand that life isn't beautiful even half of the time. She is a cynic to the core. The youthful energy she holds in her body is often turned to sarcasm and she definitely prefers mockery to foolery. Pointless jokes waste her time, but a healthy dose of reality and sense never hurt anyone in her mind.
Ro'za will always be hellbent on survival. Much to the annoyance of her sanity, though, she views survival in a broad sense. When people are under her responsibility, they must survive. She isn't a natural leader, not in any normal respect, not in her own mind at the very least, but she will do anything for those that she finds in her care, whether they want her help or not. She's stubborn to the core. If you want to argue, you can do it with someone else. She isn't going to listen to you, not unless you give her a very good reason. She will do what she has to do and that will be that. In truth, she isn't actually a very moral individual. If life came to stealing, she would do it. Killing is simple enough, so long as it isn't people. She'll hurt other people, but she isn't one for murder. The heavy weight of responsibility for the eyrie has yet to temper her.
Appearance: Young but tough, Ro'za is small in build, despite being the fairly average height of five feet and five inches. She's skinny, not curvy, rather boyish in appearance instead of feminine. While light in design, she's thick with wiry muscle, toned from work and combat. She's more quick than strong, fast as can be but easy to push around. She isn't too scarred, but she does have a few permanent nicks on her hands and arms and she's often scratched up from drills. Despite the time she spends outdoors, her skin is pale, only just tinged with signs of a small tan.
Ro'za's hair is deep black, more prone to looking tinged with blue than brown or red, and might provide a dramatic contrast against her skin except for the fact that she keeps it cropped short around her jaw. Curly and wild, she generally leaves it sticking up in a mess. Her eyes are hazel, fairly brown but strongly influenced with green. They look like pale, impure gold when properly lit. They're actually rather large and doe-like, and they're surrounded by large, fine lashes, which makes them her most distinctly feminine feature. She has small ears, a small nose, and thin lips. Her chin is narrow and sharp, not strong but stubborn.
Family: Father - Roman (Carpenter) Mother - Zara (Deceased) Pets: Arlette, Female Falcon
Simourv Name: Eceph Simourv Color: Gray Simourv Age: Five (Spring)
Personality: Eceph is a thoughtful persona. She isn't prone to rash actions. In fact, due to her carefully ordered mind, she isn't even prone to rash thought. While she would never allow herself to seem as such, she is actually rather cautious. She prefers planning to action. She's the commander, the general, happy to issue her carefully designed orders and stay away from the blood and guts of the matter. She's a statistician, the keeper of numbers and logic. Often slow in forming views of other individuals, she isn't highly judgmental. She approaches others with a detached, cool openness. However, once she forms an opinion, she sticks to it. Her caution has merit. She's aware of her own stubbornness. She can be downright bullheaded when someone tries to get in her way. She likes to have personal space. She prefers to keep her distance from others.
One shouldn't anger the sleeping giant. Eceph isn't a coward, cautious as she might be. She is not an overly proud creature, but she is who she is. If you threaten her rider, her eyrie, or any of her eggs, you will die. It will be a quick, effective, efficient death. She not toy with you. When called upon to act, she acts with decisiveness. No question, no doubt, simply cold fury. As it is, she is often tense on the ground. She prefers to be in the air. A bird's eye view suits her. She likes to see and understand everything, seeking a neutrality. At times, she can be a bit of a control freak. She likes to strive for perfection. However, her own personal code of noninterference in matters that do not relate to her often keeps her from meddling in the lives of others. If allowed, Eceph, emotionless as she can be, would play matchmaker to everyone around her.
However, highly moral Eceph can often come off as high and mighty. She carefully considers all her choices. When she reaches a decision, she believes she is right. If her choice is to not interfere, she won't interfere. If her choice is to meddle, she will meddle. She will not ignore another voice or opinion, but she isn't likely to listen to anything that doesn't agree with what she thinks. While she is generally kind and reasonable to everyone, you have to earn her respect for her to view you as an equal. She may not act like a queen, but she is a queen and understands that, queen of the eyrie. She asserted her dominance and will hold onto what she has. Except for her detachment and rationality, Eceph is still a mothering creature and all but a few others are simply children to her. It takes someone with will, determination, sense, and passion to earn her respect.
Appearance: Eceph is amongst the largest of her species, but that's only because she's a gray. She is, actually, fairly large for even a gray, but she isn't huge in her own opinion, coming in at a measly sixty-eight feet. Considering that's half a dozen feet longer than any black, she isn't actually that small. She is, however, slender, built with sloping features. She is graceful and powerful but not exceptionally muscular. Her power lies in her length and sheer mass; her grace lies in her slender design. It isn't a perfect balance, but she works with what she has. She has tall shoulders.
As is normal for her color, Eceph is gray across her body. However, her gray is a distinct, fine, deep gray with the faintest touches of brown. She's dove gray, a perhaps slightly bland but certainly lovely color. Her wings are orange and brown, phasing out much of the gray until they're just a brilliant orange across the bottom. The long, sinuous tail that she has is mottled in a variety of shades of orange and brown. On her face, she has orange around her beat and her big ears are a fuzzy, light tan color. Her eyes are amber, reflecting a deep brown-orange shade. Her markings being dull, her gray feathers sometimes appear silvery.
Parentage: Gray Wild X Black Wild
History: Roman and Zara were both first generation Pohonians, the children of two couples who'd made the long journey aboard the Emily to the unexplored planet. They met in their thirties, when both moved to Chydyn with their jobs. Roman was a carpenter. Zara was a guard, responsible for trying to battle koxi and catch errant humans. They ran into each other on the caravan journey from Sayaie and quickly fell in love with each other, a typical couple for all the atypical aspects of their individual personalities. It wasn't a complex thing to them, love, but it was all encompassing. Zara had fire to her. Roman was more sedate. Together, they were intoxicatingly happy, able to be apart but always better when they were together. Their romance was a whirlwind one, but also one that still managed to last. They married late in the thirty-fifth year.
At the beginning of the thirty-seventh turn, Zara found out that she was pregnant. Nothing her husband had ever done had convinced her to change her job, which was certainly dangerous with koxi regularly mauling travelers and making attacks, but her pregnancy immediately made her file for an extended leave. Roman was successful with his carpentry and easily supported them with her taking a break. He was happy to have her at home, where she was safe and sound, and overjoyed by the idea of having a child of his very own. Late that summer, Roaza, a little baby girl with a wisp of black hair, was born. She wailed for hours after she was born but her parents never stopped smiling. It meant that she was healthy and strong, ready to take on the trials and tribulations of being a babe in their stricken world far beyond the stars of their ancestors.
For the first seven years of her life, Roaza grew up under the care of her mother, who generally refused work with the guards and decided to stay mostly at home. She was an independent, feisty toddler and young child, loving to explore despite the stories Zara told her of horrible things that happened to errant little girls who went where they shouldn't go. While her father made regular appearances, she was always her mother's daughter, the spiting image of Zara when she was little. Though they grew apart in looks and disposition, they were always close. Zara understood her daughter and her attitude. While she never excelled in school and her education, she always had a place at home and she learned other things, comfortable with tasks outdoors. It was always her father who worried himself into a tizzy when she strayed too far.
Then, when she was eight, Zara, fully encouraged by her spirited, boisterous daughter, rejoined the guards. Three months later, she was killed in a koxi attack. Roaza took the loss hard, withdrawing into herself for a time. Where she had once been a loud, often obnoxious child to those around her, she became a quiet, watchful individual. However, slowly, she recovered. Time healed her young heart. Her father, grief-stricken, never really got better. He had lost the love of his life and he took it hard. While Roaza went on with her life in the memory of her mother, ready to do the guard's ghost proud and unafraid to shame her if she messed up, her father barely managed to trudge forward with his work. The divide between them became more clear. Roaza was her mother's daughter but no replacement for the woman that had once been.
After that point, her father and her started to truly grow apart. By the time Roaza was ten, she was mostly independent from her singular parent. She had found herself an apprenticeship working for a falconer and she'd learned to hunt from some of the boys in their area of Chydyn. The girls who sat at home and did nothing had never been her friends. Anyway, she was too competitive for her own good on occasion. She learned how to cheat and how to win in a fight. She learned how to hunt and how to survive. Going forward became a philosophy for her. When she went out hunting or traveling, she never backtracked. She forged on down her path, moving as swiftly as was necessary. As if a teenager at heart despite her prepubescent age, she rebelled against authority in her life. She never learned to deal with her dad's cautious attitude.
Time passed and she grew up. She gained a falcon named Arlette when she was thirteen, a gift from her father. Things got better a little after that. The years continued. Simourvs, the creatures of legends from stories in her youth, started to disappear. She heard the rumors. She stuck by hope, jeering at boys who dared to say stupid things about the creatures who had saved them on occasion. She had never fought before, but after her mother's death, she was well aware of all the rumors, the ones about koxi included. She continued with her apprenticeship as a falconer, despite her lack of dedication to the craft. While she loved Arlette, she lacked anything to ground her and her attention tended to waver during her teenage years. She preferred hunting and boxing to learning stuff. However, boys at least failed to gain her attention.
Despite her better relationship with her father, when a hunting expedition into the mountains was set up to gather food during the winter when she was sixteen, she volunteered. She happily joined the band of other young adults and teenagers, a ragamuffin crew of otherwise useless bodies. Up in the mountains, they found the eggs, those fateful eggs. She was one of the lucky few who first stumbled across them. Though her eyes lingered on the eggs at first, she soon began to stare at the hulking, sickily form of the gray simourv mother with wide eyes. When the others gathered, she encouraged the idea of guarding the eggs, loud and pushy about her opinions. She took her post by a coppery brown one and a grayish-green one and then helped set up camp. She took her job extremely seriously. Simourvs held a place of honor in her mind.
A month or so later, as spring settled over them, the eggs hatched. The coppery brown egg revealed a new gray, huge though not yet hulking. In the chaos that ensued, that gray became Roaza's and she became Ro'za. The calm, refined young queen was Eceph, the hatchling that would be hers forever more. It was an amazing experienced, the sensation of being completed leaving Ro'za with a new sense of purpose. The others bonded to the other hatchlings with only a few injuries and problems, their numbers thankfully aligned, and the sickly gray mother passed away, leaving them to mourn her loss and try to figure out what they were supposed to do. In the end, there were twenty-four awkward hatchlings in seven different coloration. Of the two dozen young simourvs, Eceph was the only gray. Ro'za didn't notice until well after the hatching.
The next several years passed slowly. Their group of hunters and gatherers disappeared from society, but only out of necessity. They raised their hatchlings as best they could and Ro'za did her best to care for Eceph and help out with the others, taking on what responsibilities she could with the encouragement of her growing gray. Blade, bow, and Arlette in hand, she took to training who she could of the younger members of their party in combat and self defense. Then Eceph learned to fly. It was rocky at first, for all of them, but they learned along the way. Ro'za learned as quick as she could and it was work she never regretted. Flying was like nothing she had ever experienced before, a thrill that couldn't be matched. In fact, being a rider was something that she didn't think could be matched. Eceph proved herself to be quite the firm leader.
One of their riders found a canyon in the mountains halfway through their second year out in the wilds, when most of their number had finally stopped growing. She encouraged the idea that they moved into the cave complex of the canyon. Once the motion was past, she helped move herself and the others into what was dubbed the eyrie. A few weeks later that fall, koxi attacked their new home. Astride Eceph, Ro'za forged into battle with the rest of the riders. A coldly furious, violent Eceph killed several of the evil lizards all by herself, ripping them open through their plates with her claws and beak. Though some suffered injuries, the battle was soon won. The largest of the group and a dominating personality since birth, Eceph began to claim the eyrie as her own. She gave out orders, even to the three big blacks, without hesitation or fear.
As the simourvs turned two, Ro'za finally brought up the idea of returning. She had vehemently opposed it previously, but she rode at the fore of their grand return to society when it was agreed upon that they needed to go back. People were surprised, utterly shocked, by their sudden presence, simourvs at their sides, but she worked as best she could, taking it upon herself to find solutions to what problems came up, partially due to the strong influence of a dominant Eceph in the back of her mind. The gray showed no interested in communicating with any humans aside from her rider. After her absence, Ro'za finally met with her father again. They had grown apart once more, most believing that she had died. He had already mourned for her; they spoke only briefly. Ro'za was eager to return to the eyrie, her home, with Eceph after their time out.
Eceph asserted her utter dominance over the group, taking no question to her authority, and Ro'za orchestrated the beginnings of structure within the eyrie with some help from others within their group. Squads were set up and she became the first Phoenix, the ruling grayrider. Simourvs started to pick out candidates and she encouraged the practice. A candidatemaster and wingletmaster were decided to teach the future hopefuls and new riders. She had little to do with those selections, which vaguely irritated her, but things began to run smoothly and she couldn't protest. Another spring eked towards them, turning Eceph three, and she worked on political things, trying to get a handle on this job that no one had ever done before. They needed supplies and new people kept flooding into the eyrie, ready to work for protection in their walls.
Late that spring, after the eyrie defended themselves from another attack from a koxi pack, Eceph rose in her first mating flight, an occurrence that had become common after the greens had started to do it in turns. She was caught by black Alianph. Ro'za woke up in bed with his rider, G'len, much to her displeasure. Despite no physical or mental attraction to females, she had yet to develop any interest beyond vague physical attraction with any males. G'len proved himself to be a good choice, but Ro'za did not view him with any particularly fondness. Spring turned into summer and Eceph clutched a healthy brood of twenty-five, including one egg that was pegged for another gray. It was a long wait on the hot sands, leaving Eceph and Ro'za to brood, but the clutch finally hatched. To their joy, all twenty-five hatchlings bonded, including a new gray.
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